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Mod Motors + Batts = ?Runtime? https://setup.teamxray.com/xsetup/legacy/viewtopic.php?f=8&t=1220 |
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Author: | teamgp [ Tue Mar 15, 2005 09:13:03 ] |
Post subject: | Mod Motors + Batts = ?Runtime? |
Author: | Tonyv [ Tue Mar 15, 2005 10:40:39 ] |
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Author: | Joep [ Tue Mar 15, 2005 15:23:10 ] |
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Author: | teamgp [ Tue Mar 15, 2005 17:02:35 ] |
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Aah... Hadn't thought about throttle control. I had assumed the ESC would provide a gradual ramp up of power based on what the motor was doing, and my throttle position would be irrelevant. I do use on/off throttle and had even got the car to handle the power pretty good even though I punch it right before the apex. I have started to squeeze the trigger in a more slow and fluid motion, but not all the way through the corner. I'll have to work on that. Thanks Tony! BTW, with a 9 turn, should I keep charging at 4 amps? Or is it possible to get enough runtime, with the proper driving style changes, with 5 amps? |
Author: | coledog855 [ Wed Mar 16, 2005 04:44:57 ] |
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Author: | Tonyv [ Wed Mar 16, 2005 12:01:34 ] |
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Author: | pippoxray [ Wed Mar 16, 2005 20:48:34 ] |
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